Mobile App Development
One codebase for iOS and Android: with an admin panel, a revenue model in place, and store approval.
Pricing and estimated schedule
49.900₺
starting from
Estimated schedule: 20–40 business days
Starting price and estimated delivery apply to the typical scope of this service. A written quote follows once content, integrations and additional features are defined.
Get a QuoteYour customers live on their phones. From a booking app for a salon to a field-team operations app, we build native-performance apps that put your business in their pocket.
With React Native we ship iOS and Android from a single codebase — nearly halving dual-platform cost. We handle App Store and Google Play approvals, icons, screenshots and release.
Push notifications, offline mode, payments and maps included; we keep supporting updates for as long as your app is live.
We build the app as a self-financing asset, not a cost line: subscriptions, in-app purchases, ad revenue and escaping platform commissions — we plan the infrastructure for whichever fits your business from the start. Each model is explained separately below.
What’s included?
- Single React Native codebase for iOS + Android
- Web-based admin panel — change content without a store update
- App Store & Google Play account setup and release management
- Push notifications, segmented sends and campaign infrastructure
- Subscription and in-app purchase infrastructure
- Ad network (AdMob) integration — passive revenue option
- Compatibility testing across phones, tablets and older OS versions
- Offline mode and low-connectivity resilience
- Dark mode, large text and accessibility support
- Integration with your website and CRM over a shared API
- Usage analytics, crash reports and conversion funnels
- App Store Optimisation (ASO) setup
- Version update & maintenance package
What does it do?
- You claim a spot on your customer’s home screen
- Automates booking, ordering and notification flows
- Loyalty: businesses with an app get chosen again
What does it make easier?
- Ends appointment calls and “are you available” messages
- You announce campaigns instantly via push notifications
- Your field team works with the app instead of paper
The admin panel: your app’s real control centre
The part of a mobile app you see is the tip of the iceberg. The real work happens in the web-based panel that lets you run the app day to day without a developer. The panel we ship with every app does the following:
Change content without a store update
Campaign banners, price lists, menus, announcement copy — change them in the panel and the app updates instantly. No store review to wait for. In apps where this separation isn’t built correctly from the start, a single price change means a 2–5 day App Store review; for seasonal businesses that is unacceptable.
User and content management
View registered users, suspend accounts, assign roles and permissions, moderate reviews and reports. In apps hosting user content, store approval itself gets harder without moderation tooling — Apple requires reporting and blocking mechanisms for user-generated content.
Sending push notifications
Send notifications to everyone or to a segment (city, last login, purchase history), schedule them, and read open-rate reports. Push is the single reason an app is worth more than your email list: open rates are multiples of email.
Analytics and reporting
Daily active users, per-screen usage, where users drop off, version distribution and crash reports. “Is the app doing well?” gets answered by a screen, not a hunch.
Working on every device
It isn’t enough for the app to “work” — it has to work on the device in the user’s hand. In Türkiye four-year-old Android phones are still in wide use, while iOS has broad screen-size variety. Our test coverage is built accordingly.
Phones, tablets and foldables
The interface is built on flexible layout rather than fixed pixels; the same app holds together from a 5-inch screen to a tablet. On foldables, state management is written so the app doesn’t restart when the screen opens or closes.
Older OS versions
Supporting only the newest iOS and Android means writing off a visible share of your audience from day one. We agree the target version range at project start; if you don’t know your audience’s device mix, we derive it from your existing site analytics.
Poor connectivity and offline mode
The field team is in a basement, the courier in a lift, the guest on hotel wifi. Making critical screens work offline — queueing entered data on the device and sending it when the connection returns — is separate engineering work that is hard to bolt on later.
Accessibility and system settings
If the user has enlarged text on their phone, the app should follow; if dark mode is on, the app should be dark too. These aren’t details — an app whose layout breaks at larger text sizes loses exactly the users who need it most.
How an app makes money
An app can stay a cost line, or become an asset that pays for itself. The difference is whether the revenue model was designed in from the start or added later. We build the models below individually or in combination.
Subscriptions (the most predictable revenue)
Monthly or annual subscriptions are the steadiest app revenue: you don’t have to make the sale again each month. With a free trial, an annual discount and a well-built cancellation flow, churn drops noticeably. Apple and Google take a commission on subscriptions; the rate falls after the first year, so the model improves over time.
In-app purchases
One-off feature unlocks, credit or token packs, premium content, or an ad-free version. If you sell digital content you must use the stores’ payment systems. If you sell physical goods or services you can use your own payment infrastructure — apps that get this distinction wrong are rejected by the stores.
Ad revenue
In apps with a large, regularly-used audience, ad networks (such as AdMob) generate passive income. Banners, interstitials and rewarded video carry different revenue-versus-annoyance trade-offs: rewarded video draws the fewest complaints and earns the most, because the user opts in. Note: ad revenue scales linearly with users, so it isn’t a meaningful line for small audiences — subscriptions fit better there.
Escaping commissions (indirect revenue)
If you run a restaurant, salon or hotel, the app’s biggest return isn’t new revenue but the commission you stop paying. Where platform orders carry 15–30% commission, orders through your own app carry none. In this model the app can cover its own cost within a few months.
Loyalty and repeat sales
Points, personalised offers and “every tenth coffee free” work far better in an app than on a website, because the user is already signed in and reachable by notification. Selling again to an existing customer is far cheaper than acquiring a new one.
After release: shipping isn’t the finish line
Store updates are mandatory
Apple and Google release a new OS every year and require apps built with older SDKs to be updated. An app left untouched for years eventually gets removed from the store. A maintenance plan isn’t an upsell — it’s the app’s survival condition.
Store accounts are opened in your name
Apple Developer and Google Play accounts are opened under your company; you own the app. An app sitting in an agency’s account becomes hostage the day you part ways — the most common and latest-noticed problem in this industry.
Store visibility (ASO)
App name, subtitle, keyword field, screenshots and preview video determine your rank in store search. Getting these right at launch beats fixing them later, because store algorithms weight download momentum in the first weeks.
Who is it ideal for?
- Clinics, salons and studios working by appointment
- Restaurants and hotels escaping platform commissions
- Service and logistics firms with field teams
- Retailers building loyalty programmes
- Content owners building subscription revenue
- Startups shipping their MVP
How is pricing determined?
A single codebase (iOS + Android) starts at ₺49,900, including the admin panel and store release. Three things set the price: screen count, integrations (payments, maps, subscriptions, ad networks) and backend complexity. Items like real-time messaging, offline sync or multi-role panels are priced separately — we work out together in the first call which you actually need.
Industries that choose this most: Hair Salon Websites, Gym Websites, Auto Service Websites, Restaurant & Café Websites, Hotel Websites, Pet Shop Websites.
How the process works
- 1Idea analysis, revenue model & MVP scope
- 2Clickable UI/UX prototype
- 3Development, device testing & admin panel
- 4Store account setup, ASO and release
- 53-month bug-fix warranty
- 6Handover of source code and store accounts
Frequently Asked Questions
No. With React Native both platforms ship from one project; our quote covers both stores.
We sign a mutual NDA before the first meeting. All source code and store accounts are opened in your name.
Yes. We build a shared API; membership, content and order data stay in sync between web and mobile.
Yes. Every app ships with a web-based admin panel: banners, prices, menus, announcements and notifications are managed there and go live instantly. No store review to wait for — that is only needed when the app’s own code changes.
Four routes: monthly/annual subscriptions, in-app purchases, ad revenue (via networks like AdMob) and escaping platform commissions. For restaurants or salons the biggest return is usually the fourth — platform orders carry 15–30% commission while orders through your own app carry none. We decide together in the first call which fits you.
We agree the target version range at project start. Supporting only the newest iOS and Android writes off a visible share of your audience. If you don’t know your device mix, we derive it from your existing site analytics and plan testing accordingly.
Under your company. You own the Apple Developer and Google Play accounts, the app itself and the source code. An app sitting in an agency account becomes hostage the day you part ways.
Let’s talk about your project
Fill the form for a free 10-minute pre-analysis — we reply the same day.